Week commencing 28/06/15

User avatar
Lewis
Epic Level 25
Posts: 538
Joined: Fri Jul 06, 2012 8:40 pm
Location: Secret Lair, in a cavern somewhere beneath Telford.

Re: Week commencing 28/06/15 (Twilight Tomb Diary)

Postby Lewis » Thu Jun 25, 2015 2:11 pm

For a note of what has happened so far in "The Twilight Tomb", please check out the party diary.

Under 'Forums' on this website, go to this forum:

RPG > Forgotten Realms: Twilight Tomb

Then access the topic: "The Twilight Tomb - Party Diary"


There are also other topics under that forum that give extra information on character options and on the background for the setting.

Playing: Telford: Star Wars.
Running: Cannock: Legends of Corwyn/D&D, Telford: Forgotten Realms: Heroes of Faerûn/D&D.
Prepping: Spycraft: Deniables

AmazEd
Level 1
Posts: 2
Joined: Mon Jun 15, 2015 12:23 am

Re: Week commencing 28/06/15

Postby AmazEd » Sat Jun 27, 2015 2:51 pm

Thanks for the information lewis.

Michael has had a look at creating a character, but isn't particularly comfortable with it (training sessions sometime?) at the moment. He would be happy to use an existing character and is particularly interested in using a rogue if still available.

He is waiting for his account to be activated on the forum at the moment, hopefully he will be posting for himself soon!

User avatar
Lewis
Epic Level 25
Posts: 538
Joined: Fri Jul 06, 2012 8:40 pm
Location: Secret Lair, in a cavern somewhere beneath Telford.

Re: Week commencing 28/06/15 (Rogue)

Postby Lewis » Sat Jun 27, 2015 6:19 pm

That's fine. One of the spare characters is Ranald Scouse (or Scouws), a Rogue from the city-state of Amn. He ran foul of the Shadow Thieves (a powerful crime syndicate in Amn). Consequently, Ranald moved to Aglarond to escape the reach of the Shadow Thieves. He has been hired by a merchant from Velprintalar (capital of Aglarond) to recover an historic artefact. Ranald has therefore travelled into the Yuirwiood by attaching himself to a group of fellow adventurers. He hasn't shared his reasons for travelling and is probably the most mercenary of the various heroes.


Ranald Scouse
Rogue Level 3 (about to become L4)
Alignment: Chaotic Neutral
AC: 18
HP: 21
Initiative: +6
Base Attack Bonus: +1
Typical attacks: Melee = Rapier +4 (1d6+1), Ranged = Composite Shortbow +4 (1d6+1). Additionally, if opponent cannot defend self properly, e.g. if flanked, then add an additional 2d6 sneak damage - for ranged attacks must be within 30' to get sneak damage.
Saves: Fortitude: 3, Reflex: 5, Will: 1
STR: 13
DEX: 15
CON: 14
INT: 15
WIS: 11
CHA: 10
Feats: Improved Initiative, Stealthy, Weapon Finesse
Class Abilities: Sneak Attack 2d6, Trapfinding, Evasion, Trap Sense +1
Significant skills: Appraise +7, Disable Device +10, Hide +10, Listen +7, Move Silently +11, Open Lock +10, Search +8, Sleight of Hand +7
Weapons: Rapier (masterworked), Composite Shortbow (masterworked), Daggers
Armor: Chain Shirt (masterworked), Darkwood Buckler
Significant items: Bracers of Protection +1, Thieving Helmet, Masterworked Thieves' Tools, Silent Shoes, Thunder Arrows, Flaming Arrows.

Playing: Telford: Star Wars.
Running: Cannock: Legends of Corwyn/D&D, Telford: Forgotten Realms: Heroes of Faerûn/D&D.
Prepping: Spycraft: Deniables


Return to “RPG General Discussion”

Who is online

Users browsing this forum: No registered users and 1 guest